Vultr Capacity
We initially launched Vultr in a bit of a beta mode. Since then, our Vultr backend has proven very reliable and usage has increased more and more.
We usually watch our capacity limits pretty closely. DigitalOcean and Vultr both impose limits on our accounts for how many servers we can launch. Unfortunately, we misunderstood one of the limits and we have hit it.
Since about 2024-11-19T03:50Z, many Vultr launches have failed as a result. We are hoping they will raise capacity shortly, but fingers are crossed.
Will update this post when this is resolved.
We're sorry for the inconvenience!
Update
This should be resolved as of 2024-11-20T19:55Z.